I've fixed the %clean section and %defattr according to guidelines. Right now they are just defaults, please correct me if I am wrong. * Also I am not sure about permissions of all the system config files created. ![]() Should I just add "systemctl restart rvice" to the post% section ? It seems that rsyslog needs to be restarted after the package installation, but I didn't find any guidelines, how to deal with log settings. * Server subpackage has systemd unit, rsyslog and logrotate configs. So I've dropped suffix and used the word "minetest" for all the system config files. * The upstream server binary is called "minetestserver", while the package is called "minetest-server". So I've put all the docs and license into minetest-server package. * I've split the package into server part "minetest-server", which doesn't require the X-server to be installed, and the client part "minetest" which depends on minetest-server to be able to run single player game locally. * Currently there are no man-pages for both binaries, but they are planned for the next release. * I've already contacted the upstream developers team and I am planning to participate in the project from the side of translations, docs and other related topics. There are already several public servers available and gamers community grows very fast. Nevertheless all the functions implemented are stable, gameplay is enjoyable, game has low video requirements and other unique features (for ex. * This is the early release of the game, which means it has not so many features (for ex. * This is my first rpm package and I need a sponsor for it. It makes it easier to go exploring - in the worst case you just return to the last bed you have used.Game of mining, crafting and building in the infinite world of cubicīlocks with optional hostile creatures, features both single and the In the morning most of the spooky characters will die on their own.Īnd I’ve just made a tweak in the configuration that you now keep your inventory when dying. I hope we get more users during the release party, so one won’t feel alone in the darkĪs a tip: you can use bed in the safe house to skip the night time. I absolutely agree, I didn’t expect minetest to become this scary. Looking forward to getting more familiar! I haven’t felt that spooked in a block game in a long time, and because I don’t know how things work I basically logged out as soon as I was somewhere safe. I think it makes it less flaky and easier to share screenshots.įor me, I just logged in and it was night time. It is Matrix-only and not bridged to anything. Is there a Matrix room dedicated to this server or similar types of things we might do in the future? Can someone who already has an account log into the server freely? Or does a moderator/admin have to put their username/login into an allow list in order to join? I’m not sure how the Minetest authentication side of things works in comparison to Minecraft, where every user has a purchased, registered account in a central authentication database somewhere. I have some questions though, as someone who played Minecraft but not Minetest yet. Some combination of these two make sense to me. This workflow needs to be tested on a working server. And you will be able to change it after the first login. And for example, if you write a request in Hopin session or in this thread, I’ll send the password to you in a DM.
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